Real-time portrait matting
MODNet running in your browser via WebGPU or WASM. Frames never leave your device.
Live matteidle
Backend
Resolution
Dtype
Background
WebGPU availableno
Model load time—
Frames processed—
Avg inference/frame—
Rolling FPS—
Decision matrix
| FPS band | Verdict |
|---|---|
| >= 20 fps | Green light. Ship as real-time. |
| 10-19 fps | Yellow. Process every 2-3 frames. |
| 5-9 fps | Reframe as stop-motion background. |
| < 5 fps | Kill or replace the model. |